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Design and Technology


Head of Department: Mr. Ronnie Maposa

Members of staff: Mr O Mlalazi (Teacher of Graphics, Systems and Control); Mrs G. Molife

Vision Statement

The Design and Technology department at St George’s College is committed to delivering a curriculum accessible to all which provides the broadest possible range of opportunities for students. One which will allow students to become self-motivated and confident learners, who can work independently and as part of a team. We aim to ensure that learners develop technical and practical competencies as well as the wider skills valued by employers. Our main priority is for students to be problem solvers who are not afraid of making mistakes. We hope our students will become responsible citizens who make a positive contribution to society.

Mission Statement:

The department firmly believes that students learn best by ‘doing’ and by allowing them to experiment and take risks, in a safe and positive learning environment. This is achieved through imaginative teaching that embraces new technologies and resembles modern industrial processes, whilst retaining the best of traditional practices. At the heart of this, is the desire to deliver a curriculum in which students produce high quality outcomes. Students must learn about the social and ethical responsibilities of designers and engineers and the importance of managing finite resources with care.

Department Aims

  1. To foster awareness, understanding and expertise in those areas of creative thinking which can be expressed and developed through investigation and research, planning, designing, making and evaluating, working with materials and tools.

    2. To encourage the acquisition of a body of knowledge applicable to solving practical / technological problems operating through processes of analysis, synthesis and realization.

    3. To stimulate the development of a range of communication skills which are central to design, making and evaluation.

    4. To stimulate the development of a range of designing and making skills.

    5. To encourage students to relate their work to their personal interests and abilities. This should demand active and experimental learning based upon the use of materials in practical areas,

    6. To promote the development of curiosity, enquiry, initiative, ingenuity, resourcefulness and discrimination.

    7. To encourage technological awareness, foster attitudes of co-operation and social responsibility, and develop abilities to enhance the quality of the environment.

    8. To stimulate the exercising of valued judgments of an aesthetic, technical, economic and moral nature.


Cambridge IGCSE Course Overview


In Design and Technology, there are two options on offer and they both follow the Cambridge IGCSE Specifications:

  • Graphic Products
  • Systems and Control


Graphic Products

This area of study aims to develop the skills that designers use within the context of their design activities in the design studio. It also aims to develop an awareness of the importance of communication and modelling techniques concerned with promotion and illustration of ideas and their interrelationship with all stages in commercial manufacture and promotion.

Graphic products play a big role in one or more of the following or similar areas:

  • Packaging
  • Promotional design
  • Display
  • Product design
  • Manuals
  • Architectural modelling
  • Corporate identity


Systems and Control

This area of study aims to develop the skills and knowledge used by designers within the context of a group of related technological resource areas: structures, mechanisms and electronics. Candidates need practical experience so that they can get a broad understanding of the three resource areas. By identifying how these areas interrelate, candidates can appreciate and exploit their role in designing and making controlled systems.


Each candidate must complete an individual project which centers on the option they have chosen from Part 2 of the sylla. The project area is decided by the candidate with advice as appropriate from their teacher. Cambridge does not prescribe or recommend project areas. The project is internally marked by the teacher and externally moderated by Cambridge. Although each candidate bases their project on the option they have chosen, the nature of design and technology means that a candidate might want to include some knowledge, materials and skills from other options as well. This is permissible, but not required, and should be limited.

Candidates should produce work in the form of an A3-size folder and the ‘made product’. Use of CAD/CAM is encouraged where facilities exist. However, all relevant work should still be presented in hard copy as an A3-size folder; soft copy submission is not acceptable. The folder must include sufficient photographs of the made product, showing an overall view together with detailed views of evidence which support the award of marks for project assessment criteria. The made product itself is not to be submitted.


Cambridge AS/A LEVEL Course Overview



Cambridge International AS Level candidates take only Components 1 and 2. Cambridge International A Level candidates have two choices. Candidates who want to take the whole of the Cambridge International A Level qualification at the end of a course of study take all four components together. Candidates who want to take the Cambridge International A Level qualification in two stages take the Cambridge International AS Level first. If they pass Cambridge International AS Level, they then only need to take Components 3 and 4 in order to complete the Cambridge International A Level.

Candidates study compulsory core syllabus content at Cambridge International AS Level (tested in Component 1). At AS and A Levels they also have the opportunity to investigate and develop specialist areas of interest through the coursework projects (Components 2 and 4). The project is a significant part of the teaching and assessment requirements. Cambridge International A Level candidates choose one of the three following focus areas from Part 2 of the syllabus to study (tested in Component 3):

  • Product design
  • Practical technology
  • Graphic products.


Component 1

This question paper tests the compulsory core content of the syllabus (Part 1). There are three sections, which assess knowledge, understanding, product analysis and design. In each section candidates answer one question from a choice of three. Section A contains structured core knowledge application questions; Section B contains product analysis questions; Section C contains structured design questions.


Component 2

This school-based assessment is a coursework project, and it allows candidates to investigate and develop specialist areas of interest. Candidates identify a design problem and then produce a design model. The purpose of the model is to establish the validity of the initial design thinking and synthesis of ideas and their suitability for further development. Depending on the nature of the project, it is likely that the model will either focus on one or more detailed aspects of design ideas and proposals or represent an overall design idea through a scale model. The model must consist of a made product formed from one or a combination of kit, resistant or semi resistant materials. Candidates may use materials outside those specified in the curriculum content (e.g. textiles) but it must be possible to assess the outcome using the coursework assessment criteria in the syllabus. The project is internally marked and externally moderated.


Component 3

This question paper tests the focus areas in Part 2 of the syllabus. Candidates choose one of the three focus areas. There are two sections which test design, knowledge and understanding in each of the three focus areas. Section A contains nine structured knowledge application questions covering the three focus areas. Candidates must answer two questions from one focus area. Section B consists of three design questions, covering the three focus areas; candidates must answer one.


Component 4

This school-based assessment is another coursework project. It can be either the natural development of the Component 2 project or a completely new project covering Components 2 and 4 holistically. The outcome of this component will be a product made in the most appropriate materials available. It may be a complete final product, a prototype or camera ready copy, depending on the nature of the project. However, it must be possible to test and evaluate the product in a meaningful way. The project is internally marked and externally moderated. Each folio should include sufficient photographs showing an overall view and detailed evidence of the level of achievement reached on the model and/or final product.